Proficient interactive & digital project manager with over 4 years managing mobile game, web, and software projects. Accomplished designer (graphic, web, UI/UX mobile & game) and web developer with over 5 years of experience. Managed a team of 20 people on a multitude of projects using both agile and waterfall methodologies. Successfully launched and developed products in local, international, mobile and online markets.

Able to manage and produce all types of projects and products, from the creation of a full corporate identity, with print and digital media to the development of a mobile app, game or software.

I thrive in high pressure environments, always looking to extend my knowledge to get a full picture of each project, without letting any details out of my scope.


  • FEB. 2015 TO SEPT. 2017


    DHX Media (Previously Nerd Corps) / Vancouver, Canada

    Managed the production and development of new and exciting interactive projects in an agile development work cycle, while directing the production of the live operation team, involving 7 mobile games, as well as 4 HTML games, and 3 websites, spread across multiple kids’ brands: Massive Monster Mayhem, The Deep, Slugterra, Endangered Species, Airmageddon, Kate and Mim-Mim and Space Ranger Roger.

    • Reviewed project specifications and compiled functional requirements with the stakeholders
    • Defined the product backlog, prioritized and adjusted features according to market value and business needs in collaboration with stakeholders and the team
    • Created sprint plans and timelines, maintained schedules on the budgets given, and conducted daily Scrum stand ups with the teams
    • Led and motivated multiple cross-functional teams throughout the entire life cycle of product development, including deployment and post-deployment
    • Oversaw the development of the creative (art and design), technical development (game programming), and product quality (QA)
    • Assisted with wireframe creation and flow mapping
    • Participated in client facing meetings
    • Facilitated debrief meetings, compiled project summary
    • Conduct weekly conference calls with stakeholders to provide project updates
    • Planned the go-to-market strategy and managed the deliverables for each project including marketing and social media in collaboration with stakeholders (websites, trailers, press kits, social media influencers, and more)
    • Managed, delivered and released products
    • Organized and managed beta testing
    • Conducted user acquisition campaigns
    • Planned future project development with the stakeholders
    • Managed and monitored in-game ad network performance and revenues
    • Managed team capacity and supported it with the assessment of new tools and education

  • MAY 2012 TO JAN. 2015


    Nerd Corps Entertainment (Part of the DHX Media family since Dec.24, 2014) / Vancouver, Canada

    • Scrum Master for 3 teams over 2 project cycles
    • Created sitemap, wireframe, mockup and interactive prototypes, and designed user experience for multiple projects on multi-platform and multi-language environment (web site, mobile & web game and software). Also created branding for marketing promotional events
    • Conducted analysis on children’s behavior with mobile and web technology
  • March to April 2012

    Freelance Designer

    Vancouver, Canada

    • Managed, designed, developed and delivered graphic and web projects
    • Worked with different clients, including Educacentre College

  • Nov. 2011 to Feb. 2012

    Graphic, web designer/developer

    SDNET Web Agency / Grigny, France

    Designed, developed and launched 4 corporate websites. Including, the website for the Organisation International de la Francophonie “Portail Jeunesse de l'OIF”.

  • June 2010 to Oct. 2011

    Freelance Designer

    Voiron, France & Vancouver, Canada

    Managed, designed, developed and delivered web and graphic projects, in parallel with English Certification full time courses.

  • Dec. 2007 to May 2010


    NETEOO Web Agency / Voiron, France

    Managed, designed, developed and delivered to clients: 7 corporate identities, and 25 corporate websites, including several e-commerce, in collaboration with a team of developers.

  • Oct. 2006 to Nov. 2007

    Graphic, web designer/developer

    Microsystem Web Agency / Renage, France

    Designed and developed 8 corporate identities and websites, including several e-commerce.

Complementary Skills

  • Analytic Data Measurement
  • Product Design
  • Cross-platform Producer and designer (Print, Web, Mobile, and App Design)
  • Experience designer (UX & UI) for web, mobile games and software
  • Digital Marketing
  • Front end developer (Programming languages: HTML, CSS, Javascript, and PHP)
  • Content Management Systems developer: Drupal, Joomla, WordPress, Prestashop
  • Project collaboration: Jira & Confluence from Atlassian, Asana, Basecamp, and Mantis
  • Analytics & app system management: Upsight, deltaDNA, Google Analytics, iTunes and
  • Google Play, App Annie, Google Tag Manager
  • Mobile game ad networks and user acquisition network: ironSource, AdMob, Chartboost, Tapjoy, AppLovin, AppsFlyer
  • Design: Adobe Suite (Photoshop, Illustrator, InDesign, Flash, Dreamweaver)
  • Prototyping tools: Just in Mind, Balsamiq
  • Game development: Plastic SCM, Unity
  • Operating Systems: Windows, macOS, iOS and Android


  • English
  • French


  • Jan. to Aug. 2011

    English Certification University of Cambridge

    PLI School / Vancouver, Canada

  • Sept. 2005 to Sept. 2006

    Web Designer Certificate

    SUPCREA School / Grenoble, France

  • Sept. 2002 to June 2005

    Technical College Degree

    Visual Communication Graphic design, Publishing and Advertising

    BELLECOUR School / Lyon, France


(+1) 604 728 3631
Burnaby, BC - CANADA

Resume: Resume.pdf